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How Does Preventing Damage Work?

Reduce the next matching damage by the prevention available, keeping any unused amount for the effect's remaining duration.

The short answer

reduces the next matching a unit would take by up to the stated amount. Only the amount actually prevented is used; any remainder can apply to later matching damage during the effect's duration.

How it works

ion is a . Work out the incoming , including , then reduce it by the unit's Prevent value. Prevention cannot make damage negative. If it reduces the amount to 0, no damage was dealt, so abilities that require the unit to take damage do not trigger. A value of 'All' remains in place for its stated duration.

Ki Barrier

assignment already accounts for prevention. For example, an undamaged 2 unit with 3 needs 5 combat damage assigned for the result to be . The prevention effect is accounted for during assignment and is not applied a second time when the assigned damage is dealt.

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Spell

Ki Barrier

[Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.)

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Preventing all damage is different from being unable to be dealt damage. A unit with all damage prevented can still receive a mandatory assignment, but no amount is . A unit that cannot be dealt damage is ignored for mandatory assignment. If another replacement also changes the same combat damage, the affected unit's chooses their order during assignment.

Example

A unit has protection against the next 3 damage this turn. It would take 2 damage, so both are prevented and 1 prevention remains. Later it would take 3 damage, so the remaining 1 is prevented and the unit marks 2 damage. The protection is now used up.