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Must I Pay the Whole Cost If I Cannot Do Everything?

Pay a cost in full to get its linked effect; impossible effect instructions are handled differently.

The short answer

A cost must be paid in full to get the effect linked to it. You cannot pay part of a required cost and claim a smaller version of the effect.

The instruction to do as much as possible applies to carrying out effects. It does not let you skip unpaid costs. If the effect itself includes an impossible instruction, carry out the possible parts, while respecting any conditions that depend on earlier actions.

How it works

Brazen Buccaneer

A cost appears before an activated ability's colon, as an , or in wording such as “do X to do Y.” You must be able to pay X to get Y.

Energy6
Might5
Fury

Unit

Brazen Buccaneer

As you play me, you may discard 1 as an additional cost. If you do, reduce my cost by [Energy 2].

OGN-002/298

An optional payment lets you pay the required amount or decline it, not pay less. Declining means you do not get its linked effect. If you paid but a later part of the effect is impossible, you do not get a refund.

Pay costs inside a spell or activated ability's effect when it resolves. A triggered ability works differently if its effect begins with a cost, including after an opening “you may”: pay that cost while finalizing it on the . Costs later in its effect are paid during resolution. If you decline its cost during finalization, the ability is removed; it is not countered.

An applicable replacement effect can substitute another event for a payment action. The cost still counts as paid. This does not let you skip the action yourself.

Read separate “pay ... If you do” instructions carefully. If the payment is a game action rather than a cost, the later instruction needs that action to actually happen. Replacing it does not satisfy the “if you do” check.

Example

Example 1 - Discarding as a cost

An ability requires you to discard 2 cards to draw 3. You have only 1 card in hand. You cannot pay the discard cost, so you do not draw 3; discarding just 1 does not buy part of the effect.

Example 2 - Discarding as an effect

A resolving effect simply instructs you to discard 2, with no linked benefit being purchased by that discard. With only 1 card in hand, discard that card and carry on with any remaining possible instructions.