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Cards And Zones

How Do Tokens Work?

Use a clear marker for a token, follow its type and the creating effect, and remove it when it leaves for most off-board zones.

The short answer

A is a game piece made by a spell or ability during play. Use a printed token or another clear marker. Follow the effect that makes it and the normal rules for its type: a unit token is a unit, for example.

Tokens are not cards. An official printed token may look like a card, but it represents a Token game object. Token and Card are different categories in the rules, regardless of what the physical piece looks like. If a token moves to a non-board zone other than the , it ceases to exist immediately after arriving there.

How it works

Follow the creating effect for the token's type, abilities, location and entry state. A unit token normally enters exhausted, has and can use . A gear token follows gear rules.

“Play a token” uses that type's playing rules, with any changes the effect gives. The token starts on the Chain. Creating a directly at a location is not playing it; if no location is specified, use a location where it could be played.

A killed unit token goes to the , then disappears. A recycled unit token goes to the ; a recycled rune token goes to the . They disappear there too. You cannot keep a token in your hand or deck to play again.

Tokens normally have no domain and a cost treated as 0. Effects such as copying can give them a domain or cost without making them cards. Follow any extra abilities the token has; not every token has the same abilities or lifespan.

At tournament events, tokens must use card objects capable of showing ready state, and every player must be able to understand and distinguish them. A casual substitute marker does not override that tournament requirement.

Example

Recruit

An effect tells you to play a 1 Recruit . Represent it with a printed token or another clear marker, then play it as a unit. It enters exhausted at a legal location unless the effect says otherwise. If it is later returned to hand, it moves there and immediately ceases to exist; it is not a card you can play again.

Might1
Colorless

Token Unit

Recruit

VEN-T04