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Cards And Zones

Who Owns a Card, and Who Controls It?

Ownership records who brought a card into the game. Control determines who uses it now. Changing control does not change ownership.

The short answer

A card's is the player who brought it into the game, even if the deck was borrowed. Its is the player who currently uses it and makes its choices. These can be different players.

If your opponent controls your card, it is still yours for game rules. If it goes to a hand, deck, or , it goes to its owner's corresponding zone.

How it works

Possession

Playing, hiding or creating an object normally establishes who controls it. For a spell or ability, its chooses targets, pays costs and makes the choices assigned to them. Effects can change control without changing ship.

Energy8
Power3
Chaos

Spell

Possession

[Action] (Play on your turn or in showdowns.) Choose an enemy unit at a battlefield. Take control of it and recall it. (Send it to your base. This isn't a move.)

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Cards cannot enter another player's personal off-board zone. Use the 's hand, deck, , or instead. This does not grant a new way to return a champion to the Champion Zone.

A battlefield's owner does not automatically control it. Its normally controls its abilities, unless an ability assigns a particular player its choices. With no battlefield controller, the turn player handles an ability's choices unless it says otherwise. But 'you' on an uncontrolled battlefield refers to no one, so those instructions are ignored.

Once an ability is on the , changing control of its source does not transfer that ability. An attached card also keeps its own controller when control of the card it is attached to changes, and vice versa.

A token belongs to the player who controlled its creating effect. That player normally controls it too, unless the effect or token type says otherwise.

In a team game, a friendly object can be controlled by you or your teammate. That does not give you control of their units or permission to use their .

Example

Your opponent takes control of a unit you brought in your deck. They make its choices while they control it. If it is killed, put it in your Trash. If an effect returns it to its owner's hand instead, put it in your hand.