Cards And Zones
Hidden Targets and New Choices
Apply Hidden’s battlefield limit to each target, recognize explicit other-location exceptions, and retain the limit when choices change.
Guide overview
What you’ll learn
- Apply Hidden’s location restriction to each target individually.
- Only an explicit targeting restriction creates the other-location exception.
- Non-targeted effects still use their own stated scope.
Guide content
Understand the concept
Playing a card from ties certain choices to the battlefield where it was hidden. It is not permission to TargetA specific object, player or zone chosen by a spell or ability under the targeting rules. Check legality when choosing and when resolving. Costs, automatic groups and explicit "pick" choices do not target; pending Chain items cannot be targeted.View in Glossary anywhere for free. Check each target separately, then distinguish an explicit restriction requiring another location from simply having no useful target nearby.
Start with the battlefield of origin
A permanent played from Hidden normally enters its original battlefield. If a specific effect permits another battlefield, its play-effect targets use where it was actually played. A hidden spell’s targets instead use where the spell was played from. Every other target requirement still applies.
Blastcone Fae played from Hidden at X normally chooses a legal unit at X for its Triggered AbilityAn ability started by a stated event or time, usually introduced by "when" or "at." It goes on the Chain when its condition is met.View in Glossary . If Last Caress lets you play it from that facedown zone to Y, that play effect must instead choose a legal unit at Y. The permit to change the unit’s destination does not let its play effect target anywhere.
Card example
Blastcone Fae
The Fae’s play-effect targets use the battlefield where it was played. An explicit destination permission can change that battlefield.
Unit
Blastcone Fae
[Hidden] (Hide now for [Rainbow] to react with later for [Energy 0].) When you play me, give a unit -2 [Might] this turn, to a minimum of 1 [Might].
Apply the exception separately to each target
An explicit targeting restriction can require a target somewhere else. That exception applies to the particular target whose restriction cannot be met at the Hidden battlefield. It does not free every target from the location limit.
The rules’ two-target example chooses a unit you control, then another unit you control at a different location. Played from Hidden at X, the first target must be at X. The second must be at a different location because its own instruction explicitly requires that. You cannot choose the first at Y and the second at Z just because the spell has one other-location choice.
Another location is a restriction, not a fallback
An instruction choosing a unit you control at another location can qualify for the exception: it could never choose a unit at the Hidden battlefield. Choose from locations that satisfy that text. By contrast, a plain instruction choosing a unit does not acquire this exception just because the battlefield has no eligible unit.
The target rule is also not a limit on every non-targeted effect. A spell can BuffPlace a Buff counter on a unit that does not already have one, unless an effect allows more. Each Buff gives that unit +1 Might.View in Glossary a FriendlyDescribes something controlled by you or a teammate, from the perspective of the card or ability referring to it.View in Glossary at its Hidden battlefield and apply a separate this-turn bonus to Buffs on friendly units elsewhere. Only the chosen target is restricted by this rule; read the scope of the remaining instructions normally.
New choices keep the original restriction
An effect letting you make new choices does not remove the spell’s Hidden origin. Even if control of the spell changes, any new targets must satisfy its battlefield restriction and any explicit exceptions. The new ControllerThe player who currently controls a game object and makes the choices assigned to that controller. Control is established differently for battlefields and other objects, and need not match ownership.View in Glossary , the player now controlling the spell, also uses its normal targeting requirements.
Worked sequence - A plays a hidden spell from X choosing A’s friendly unit there → B gains control and may make new choices → B can choose a legal friendly unit at X if one exists. B cannot move the choice to Y just because B controls Y. If choices are remade, remake the entire eligible set legally, even when choosing the same options again. Choosing not to remake any choices leaves the existing choices in their current state, including any now-illegal ones.
Keep in mind
Key points
- Apply Hidden’s location restriction to each target individually.
- Only an explicit targeting restriction creates the other-location exception.
- Non-targeted effects still use their own stated scope.
- Control changes and new choices do not erase the Hidden battlefield limit.
