Units, Equipment and Buffs
Does attached Equipment go to Trash with the unit when it dies?
Equipment does not die with its unit
RiftPal explanation · Answer first
Actually
EquipmentGear with the Equipment tag. When attached to a unit, it adds its Effect Text and Might bonus to that unit. Playing Equipment does not normally attach it automatically.View in Glossary is a separate card. When its unit dies, the Equipment detaches and stays on the board instead of automatically going to TrashA player's off-board zone for cards that are killed or discarded and spells that finish resolving, unless an effect changes their destination. Its cards are public information and their order does not matter.View in Glossary .
RiftPal explanation
Why it matters
It stays at the location the unit left. At the next CleanupAn automatic rules check that handles winning, lethal damage and board conditions before play continues. It is not an action you choose or normally announce, and an ordinary check does not heal units.View in Glossary , unattached non-unit GearA permanent type normally played to Base. Non-unit gear normally enters ready and does not have Standard Move. Equipment is gear with the Equipment tag. Gear that is also a unit follows the specific combined-type rules.View in Glossary without Deploy at a BattlefieldA Battlefield is a shared location that players compete to control during the game.View in Glossary is RecallRecall means moving a permanent back to its controller's Base.View in Glossary to its own ControllerThe player who currently controls a game object and makes the choices assigned to that controller. Control is established differently for battlefields and other objects, and need not match ownership.View in Glossary ’s BaseYour Base is your personal location where your units can be played and return to during the game.View in Glossary . Deploy gear stays through that recall check. An explicit card effect can change this default outcome.
