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Cards And Zones

What If You Cannot Do Everything a Card Says?

Follow effects as far as possible, while respecting full costs and instructions that depend on earlier actions.

The short answer

When an effect resolves, follow its instructions in order and do as much as possible. Skip what cannot happen, then continue with the parts that can.

This does not let you pay part of a required cost or ignore a condition such as "if you do."

How it works

Scrapyard Champion

An instruction to discard 2 makes you discard as many as you can. A cost to discard 2 must be paid in full before you get what that cost pays for. The wording matters.

Energy5
Power1
Might5
Fury

Unit

Scrapyard Champion

[Legion] — When you play me, discard 2, then draw 2. (Get the effect if you've played another card this turn.)

OGN-020/298

If an earlier instruction is skipped because its target became illegal, skip instructions linked to it too. Independent instructions can still happen.

Preventing or replacing an action is different. A linked instruction can still happen unless it specifically requires that action to have happened, as "if you do" does. The same applies when an action changes nothing because the unit is already ready or buffed.

If a calculation needs information that is no longer available, skip the calculation rather than treating the missing value as zero. An effect that itself sends a card to another zone can still use that card's characteristics from before the change.

Follow specific procedures that handle shortages. For example, drawing more cards than remain in your causes Burn Out and continuation of the draw, rather than simply skipping the missing cards.

The rules call a mistargeted instruction, or one needing unavailable information, "ignored". Its later linked instructions are ignored too. An instruction that is impossible for another reason, replaced or skipped is "negated"; later linked instructions may still work unless they require that action to happen. A condition such as "if" normally governs its own sentence, unless the wording explicitly extends its scope.

Example

An effect says "Discard 2, then draw 2." You have only 1 card in hand.

Discard your 1 card → draw 2.

You complete as much of the discard instruction as possible. The draw is still carried out; "then" gives the order without making the draw a reward for discarding exactly 2.