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How Do Buffs and Other Counters Work?

A Buff counter gives a unit +1 Might; other counters track the effect that created them.

The short answer

To a unit, place a Buff on it. That counter gives the unit +1 . A unit normally can have only one Buff, even if another effect tries to Buff it again.

How it works

Lee Sin, Ascetic

You may still choose a unit that already has a , but it does not receive another one unless an effect specifically allows multiple Buffs. Because it was not Buffed again, a "when you Buff" ability does not trigger and an "if it was Buffed this way" condition is not met.

Energy5
Power1
Might5
Calm

Champion Unit

Lee Sin

Ascetic

[Shield] (+1 [Might] while I'm a defender.) [Exhaust]: Buff me. (I get a +1 [Might] buff.) I can have any number of buffs.

OGN-078/298

Spending a removes one Buff . You can spend a counter only from a game object you control, and only when an effect instructs you to spend it.

Other counters track the effects that created them. A counter can be moved or spent only as an effect allows. If its game object enters a non-board zone, its counters are removed and stop existing.

Example

A 4 Might unit with no Buff is Buffed. Place one Buff counter on it, making it 5 Might and . Choosing that unit for another normal Buff effect does not add a second counter and does not trigger an ability that says "when you Buff me."