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Advanced Systems

Dependent Keywords During Resolution

Recheck Level and other dependent text as XP, control and events change, even during one resolving effect.

What you’ll learn

  • Recheck dependent text during resolution, rather than at its end only.
  • Level uses the current controller’s current XP.
  • A trigger needs active text at the event; later activation is not retroactive.

Understand the concept

A makes the text after it work only while its conditions are true. It is not permanently unlocked once a threshold has been reached. If a resolving effect gains , spends XP or changes a card’s , the player who controls it, that can switch dependent text on or off before the effect’s next instruction.

A threshold is checked as the total changes

N uses the current XP of the player controlling that card. XP is a separate experience total, not your victory points. Gaining enough XP turns on the governed text immediately; spending below the threshold turns it off. Other printed abilities are not switched off merely because Level fails.

Gustwalker has 2 and Level 3 text giving +1 Might and , permission to make a Standard Move between battlefields. Suppose you control it with 1 XP. Its Hunt resolves and gives you 2 XP: 1 → 3. The Level text becomes active at that point. If you later spend 1 XP, 3 → 2, its Level bonus and Ganking become inactive again. XP is personal even when your team shares points.

Gustwalker

Hunt changes your XP on resolution. Level then checks whether that current total reaches 3.

Energy3
Power1
Might3
Mind

Unit

Gustwalker

[Hunt 2] (When I conquer or hold, gain 2 XP.) [Level 3][>] I have +1 [Might] and [Ganking]. (While you have 3+ XP, get the effect. A [Ganking] unit can move from battlefield to battlefield.)

UNL-075/219
Related RuleHow Do XP, Hunt and Level Work Together?

One effect can cross the threshold twice

Resolve instructions in order, updating conditions as each action happens. There is no permission to insert an ordinary action between instructions merely because an ability has become available. , which happen when a specified event occurs, can be created while another effect is resolving. They wait for the appropriate processing afterwards.

Illustrative sequence - You have 2 XP and a Level 3 passive bonus. An effect instructs you to gain 1 XP, then spend 1 XP, then examine the unit’s Might. Gain: 2 → 3, so the bonus applies. Spend: 3 → 2, so it stops applying. The final instruction uses the unit without that bonus. Do not freeze its Level state for the whole resolution.

Related RuleWhen Is Card Text Inactive or Ignored?

Triggered text must be active at the event

A dependent triggered ability must be active when its event is evaluated. If it becomes active at the same moment its trigger condition is fulfilled, it can trigger. Gaining the condition later does not replay an earlier event. All dependent conditions on that ability must be true.

Compare two orders - With 2 XP, a Level 3 ability watching you Buff a unit is inactive. If an effect Buffs the unit first and gains 1 XP afterwards, that earlier Buff does not trigger the ability. If it gains 1 XP first and then Buffs the unit, the ability is active for that Buff and can trigger. A simultaneous activation-and-trigger event is eligible too, when the event itself supports both changes.

Related RuleWhen Do Triggered Abilities Happen?

Control changes and already-created abilities

Changing the controller changes whose XP is checked. A Level 3 card can lose its bonus when it moves from a player with 5 XP to a player with 1 XP, without either player gaining or spending XP. A teammate’s XP is not added to the new controller’s total.

An , one you choose to use by paying its cost, already put on the as a pending item continues through the play procedure even if its dependent condition becomes false. Pending means it is waiting for the remaining choices, costs and legality checks needed to finalize it. That does not authorize a new activation of the now-inactive text. An ability with Level and Legion also needs both conditions; enough XP cannot substitute for another card being finalized that turn.

Related RuleWhen Is Card Text Inactive or Ignored?

Key points

  • Recheck dependent text during resolution, rather than at its end only.
  • Level uses the current controller’s current XP.
  • A trigger needs active text at the event; later activation is not retroactive.
  • Losing a condition does not erase an already-created activated ability.
Next guideEmpower and Dependent Text